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T-1
would correspond to
the Python class T_1
.
Any place an ISL name appears as part or all of a Python
identifier, this translation occurs.
interface
I
generates two Python modules:
one named I
containing common definitions,
and another named I__skel
containing skeletons (server stubs).
For example,
INTERFACE map-test;
generates the Python modules
map_test
and map_test__skel
, contained in the files
`map_test.py' and `map_test__skel.py', respectively.
CONSTANT pi : real = 3.14159265358979323846;maps to
pi = 3.14159265358979323846e0
raise
statements
in object implementation code, and in try ... except
statements
in client code.
For example, the declaration
EXCEPTION division-by-zero;in the interface
map-test
maps to the following statement in
`map_test.py':
division = 'map-test: division-by-zero'
ilu.LongReal()
.
For example,
TYPE color = ENUMERATION red, dark-blue END;maps to
class color: red = 0; dark_blue = 1; __image__ = { red: 'red', dark_blue: 'dark_blue'};
All other ISL sequence types map into Python lists. Tuples as well as lists are accepted as input, but lists are always produced as output from ILU. Sequences of BYTE or SHORT CHARACTER are represented as Python strings.
For example, a record value of the ISL type
TYPE segment = RECORD left-limit : integer, right-limit : integer END;with a left-limit of -3 and a right-limit of 7 would map to
segment(-3, 7) => <segment:{'left-limit' : -3, 'right-limit' : 7}>
OTHERS
attribute,
the second component is None
.
OPTIONAL T
may be None
(indicating the null case) in addition to the values of the
type T.
IN
and INOUT
parameters appear in the Python method
signature in the same order as they do in ISL.
Let us define a result value to be either
a return value (corresponding to a method's return type) or
an INOUT
or OUT
parameter.
Result values are returned by the Python method as a tuple,
with the return value (if present) appearing before any parameters.
If the method has only one result value, then it is simply returned
(i.e., a tuple of length one is not constructed to hold this value).
If the method has no result values, then None
is returned.
To use threads, you must have configured both ILU and Python with thread
support when building them. If you have done this, your ILU/Python runtime support
will be thread-capable. To have ILU begin using threads, place a call to the
function ilu.ThreadedOperation()
in your Python program before any other
ILU calls are made.
An ILU passport (see See section Security) is represented in Python by a dictionary. Each entry has one of the following keys:
"connection"
-- this key is used for a value which is a string containing an identity
of type ilu_ConnectionIdentity
.
"sunrpc-unix"
-- this key is used for a value which is itself a dictionary, containing the fields "uid"
, "gid"
, "hostname"
, and "groups"
.
"GSS"
-- this key is used for a value which is a Python GSS object.
The passport may be obtained in the true method by calling the ILU runtime routine ilu.CallerIdentity()
.
ilu
.
Python definitions for ISL
INTERFACE I
are in the Python module
I
.
As with any other modules in Python, these modules are imported
using the import
statement.
A client program may create an ILU object in one of three ways:
sbh
and class cl
of an
object,
call ilu.ObjectOfSBH(cl, sbh)
which returns an instance of that class.
For example, to obtain an instance of ISL type square
from
INTERFACE shapes
whose string binding handle is sbh
,
one would call ilu.ObjectOfSBH(shapes.square, sbh)
.
(sid, ih)
and class cl
of an object that
has been published using the simple binding service,
call ilu.Lookup(sid, ih, cl)
which returns an instance of that class
(or None
if the lookup fails).
INOUT
or OUT
parameter.
INTERFACE I
also imports from I__skel
.
This gives access to the skeleton classes from which implementation classes
inherit.
I__skel.T
.
If there is inheritance in the ISL, and an implementation of a
subtype wants to inherit from an implementation of a supertype,
the skeleton class must be appear in the list of base types
before the implementation class.
For example, objects for the ISL
INTERFACE j; TYPE c1 = OBJECT METHODS one() END; TYPE c2 = OBJECT METHODS two() END; TYPE c3 = OBJECT SUPERTYPES c1, c2 END METHODS three() END;could be implemented in Python by
import ilu, j, j__skel class c1(j__skel.c1): def one(self): ... class c2(j__skel.c2): def two(self): ... class c3(j__skel.c3, c1, c2): def three(self): ...In this case
c3
's method one
is implemented by c1.one
and
c3
's method two
is implemented by c2.two
.
ilu_Server
which is
implemented by the ILU runtime.
An ilu_Server
can be created by calling the function
ilu.CreateServer([serverID [, transport [, protocol [, objectTable]]]])
,
which returns a value of type ilu_Server
.
If serverID is a string, it specifies the server ID;
if it is None
, one will be invented automatically.
The transport and protocol arguments are strings to choose a specific
transport or protocol, or None
to let them default.
The objectTable argument allows specification of a callback
function for creating true instances on demand. The callback function
should take one argument, a string, which is the object ID of the
instance to be created, and return a true instance.
The first time a true server is created, it becomes the default server. The default server is used for an exported object if a server is not otherwise specified. If an object is exported before any servers have been created, one will be created automatically using default parameters and a message to that effect will be written to stderr.
An object of type ilu_Server
has a method id()
that returns
its server ID.
IluSBH()
and communicating this somehow to a client,
who then turns the handle back into an object by calling
ilu.ObjectOfSBH(cl, sbh)
.
IluPublish()
.
In order for this to be effective, the object must have a well-known
object ID, or the object ID must be communicated to clients, so clients can
know what to pass to ilu.Lookup
.
The object ID is a function of the object's instance handle and
its server's server ID.
INOUT
or OUT
parameter.
An object's instance handle can be controlled by setting the
instance variable IluInstHandle
before the object is first exported.
If this instance variable is not set, and instance handle will be
invented automatically.
An object's server can be controlled by setting the instance or class variable
IluServer
to a value of type ilu_Server
.
The value of this variable at the time an object is first exported will be
used as the server for that object.
If such a variable is not set, the default server is used.
ilu.RunMainLoop()
brings the true servers to life.
This function does not return until ilu.ExitMainLoop()
is called.
If you are using ILU with Tkinter
,
run the main loop by calling ilu_tk.RunMainLoop()
, rather
than using either the ILU or Tkinter
main loops.
ilu_tk.RunMainLoop
sets things up so that both Tk
and ILU events are handled.
ilu_Alarm
may be used.
Objects of this type are created by calling ilu.CreateAlarm()
.
An ilu_Alarm
must be set to have any effect.
The alarm's method set(time, proc, args)
is used to set the alarm.
The int
, float
, or ilu_FineTime
time
argument
is the time at which the alarm will fire;
the proc
argument is the Python function that will be
called when the alarm fires;
and
the args
argument is a tuple of arguments to be passed to proc
.
The tuple args
must match proc
's signature.
For example, if proc
is declared def P(a, b):
then args
must be a two-tuple.
Likewise, if proc
takes only one argument then args
must be
a one-tuple,
or if no arguments then a zero-tuple.
The function ilu.FineTime_Now()
may be called to obtain ILU's
idea of the current time.
A value sec
of type int
or float
in units of seconds
may be converted to type ilu_FineTime
by calling
ilu.FineTime(sec)
.
Values of type ilu_FineTime
may be compared, added, and subtracted.
These operations may be used to construct values representing any relative
time (subject to precision and range limitations), which is what is needed
by an alarm's set
method.
The alarm may be set multiple times with different arguments, in which
case the parameters of the most recent call to set
are in effect.
Thus, once an alarm fires, it may be reused by calling set
again.
An alarm may be unset by calling its method unset()
.
IluPublish()
.
An object may be unpublished by calling its method IluWithdraw()
.
A published ILU object may be obtained by calling
ilu.Lookup(sid, ih, cl)
,
where sid
is object's server's server ID, ih
is the object's instance handle, and cl
is its class.
ilu
:
def CallerIdentity():
Returns the passport containing identities of the caller. This routine is only valid inside the code of a true method.
def CreateAlarm():
Creates an object of type ilu_Alarm
.
def CreateLoopHandle():
Creates and returns an instance of a "loop handle" object, which can
be passed to ilu.RunMainLoop
and ilu.ExitMainLoop()
.
def CreateServer([serverID [, transport [, protocol [, objtable]]]]):
Used to create an ilu_Server
object with the specified
serverID, transport, and protocol.
If serverID is unspecified or None
, an identifier will be invented automatically.
If transport or protocol are unspecified or None
, they will default to
'sunrpcrm|tcp_localhost_0'
and 'sunrpc_'
, respectively.
The first time
is called, the server so created becomes
the default server.
If there is no default server when one is required, one will be created
using default parameters and a message will be issued on stderr.
The objtable argument allows specification of a callback
function for creating true instances on demand. The callback function
should take one argument, a string, which is the object ID of the
instance to be created, and return a true instance.
CreateServer
An ilu_Server
object has an id
method which returns the
string identifier of that server.
def DefaultServer():
Returns the default server.
def Delete(obj):
Puts the specified object on a list to schedule it for eventual deletion. Actually, the deletion routine simply decrements the reference count increment used by ILU to hold onto an object, so if other references to the object exist, the object will continue to exist.
def ExitMainLoop(loophandle):
Exits the ILU main loop, assuming it is running. The loophandle
is created by a call to ilu.CreateLoopHandle()
, and must have been
previously used as an argument to a call to ilu.RunMainLoop()
.
FALSE = 0
def FineTime(sec):
Converts its int
or float
argument sec in units of seconds
to type ilu_FineTime
.
Objects of this type can be compared, added, subtracted, and converted to
int
or float
.
The main use of objects of this type is in setting alarms.
FineTimeRate = ...
The precision of type ilu_FineTime
in seconds is the reciprocal of
this constant.
def FineTime_Now():
Returns the current time as an ilu_FineTime
object.
def FormSBH(objectID, contactInfo):
Returns the string binding handle corresponding to the
object id objectID
and contact info contactInfo.
This is the inverse of
.
ParseSBH
IluGeneralError
,
IluProtocolError
,
and
IluUnimplementedMethodError
are all strings that may occur as exceptions from the ILU runtime.
def LongReal(v):
Converts its int
, float
, or sixteen-integer list
or
tuple
argument to type ilu_LongReal
.
In case of a list or tuple, the elements encode the bytes of the
IEEE long real value, from most significant to least.
def LookupObject(sid, ih, cl):
Returns the object with object server ID sid, object instance handle ih,
and Python class cl
,
assuming it was previously published using the simple binding service.
If the lookup fails, None
is returned.
def ObjectOfSBH(cl, sbh):
Returns the object corresponding to the Python class cl and string binding handle sbh.
def ParseSBH(sbh):
Returns the pair (object id, contact info) corresponding to the string binding handle sbh.
def IOROfObject(obj):
If the IIOP
protocol has been configured in, returns the string IOR
of the object, as specified in the CORBA 2 IIOP specification. If
the IIOP
protocol has not been configured in, throws an
error.
def RegisterInputHandler (file, handler_fn):
Sets up an association between the file (which must be a file object
opened for reading), and the handler_fn (which must be a callable function
with no arguments) so that handler_fn is called whenever input is available
on file. This is useful for implementing a server that also responds
to commands typed to its standard input, for example. Passing a value of
None
for the handler_fn removes the association.
def RunMainLoop(loophandle):
Runs the ILU main loop. The argument is a "handle" on that loop invocation,
created by a call to ilu.CreateLoopHandle()
.
def SetMainLoop(DoEvent, RegisterInput, CancelInput, RegisterOutput, CancelOutput, CreateAlarm, SetAlarm, CancelAlarm)
The purpose of this function is to be able to use a foreign main loop
(such as for a user interface toolkit)
with an ILU server.
The details will not be described here.
Look at the runtime module
for an example of its use.
ilu_tk
def SetDebugLevel(bits):
or def SetDebugLevel(string):
Sets the ILU kernel debugging flags according to its int
argument, if an int is specified, or via the colon-separated list of
debug switches, if a string is specified. See the Debugging section of the
ILU Manual for more information on these switches.
def ThreadedOperation():
Enables thread use in both the ILU kernel and the ILU/Python runtime. This routine should be called before any other ILU calls are made.
TRUE = 1
def TypeID(cl):
Returns the ILU unique type identifier corresponding to the Python class cl.
def TypeName(cl):
Returns the ILU type name corresponding to the Python class cl.
Version = ...
is the ILU version string.
Built-in methods of ILU objects:
IluObjectID()
returns the object ID of the object.
IluPublish()
publishes the object using the simple binding service.
IluSBH()
returns the object's string binding handle.
IluTypeID()
returns the unique type identifier of the
object's ILU type.
IluTypeName()
returns the type name of the object's ILU type.
IluWithdraw()
undoes the effect of IluPublish().
Special attributes of ILU true objects: One or more of the following attributes may be set in a true (implementation) object of an ISL object type to control certain aspects of that object.
IluInstHandle
, a string instance variable,
gives the object's instance handle.
If not present, an instance handle is invented automatically.
IluServer
, a variable of type ilu_Server
,
determines the object's server.
This can be an instance or a class variable.
If not present, the default server is used.
python-stubber
.
Two files are generated from each ISL
INTERFACE name
:
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