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a
active
ancestors
ANSI C Exceptions
ANSI C floating point mappings
ANSI C identifier tailoring
ANSI C Libraries and Linking
ANSI C mapping for RECORD
ANSI C mapping for UNION
ANSI C method arguments
ANSI C methods
ANSI C object implementation
ANSI C object type inheritance
ANSI C sequence mappings
ANSI C stub generation
ANSI C true modules
ANSI C utility API
arrest reasons
b
Binding an ANSI C object instance
binding procedure
bulk data transfer
c
c++-stubber
c-stubber
callback routine
client
Client programming
Common Lisp Servers
Common Lisp stub generation
Common Lisp True Modules
contact info
CORBA naming for ANSI C
current process
d
dbx
e
event
event dispatching
exception
export
g
garbage collection
gdb
i
ILU and ANSI C
ILU and Python
ILU and the CORBA ANSI C mapping
ILU and the CORBA C++ mapping
ilu.isl
ilumkmf
inactive
inital-arguments
initial-function
islscan
k
kernel server
killed
l
language-specific objects
Libraries and linking
lightweight processes
lisp-stubber
lock
locking
locking comments
Lookup
m
m3-stubber
main loop
Mapping ISL exceptions to Modula-3 exceptions
Mapping ISL names to ANSI C identifiers
Mapping ISL names to C++ names
Mapping ISL names to Modula-3 names
Mapping ISL names to Python symbols
Mapping ISL Type Constructs Into ANSI C
Mapping ISL types to Modula-3 types
Mapping to Modula-3
MethodBlock
methods
Modula-3 client programming
Modula-3 Libraries and linking
Modula-3 mapping example
Modula-3 server programming
Modula-3 stub generation
module
modules
n
Name Service
o
object ID
object tables
object-oriented
OID
p
port
primary type
priority
process locks
process name
processes
program instance
Publish
publish
putative type
q
quantum
r
renames-file
request
result
run reasons
runnable
s
scheduler
server
Server programming
sibling
sibling object
Simple Binding
simple binding system
Simple Naming
Single-Threaded and Multi-Threaded Programming
singleton
stack groups
string binding handle
string binding handle (SBH)
Stub generation
surrogate object
surrogate objects
sysdcl
t
Tailoring C++ names
threads
true object
TypeVector
u
unlocking
Using a Module from Common Lisp
Using ILU modules from ANSI C
Using imake
w
wait arguments
waiting
Withdraw
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